Been skipping around to other interests lately as I felt the need to catch up on what has been going on in the world around me. Not having access to local television here I easily loose track on current events. It's pretty much like living in my own little world most days.
I've been working on a new freebie texture for Wilmap's Figure Hugging Dress for Genesis. Not sure of the amount of texture presets I'll be putting into the freebie yet. Probably 5 or more. Here is sneak peak render of some of the textures. There will be a Renaissance themed set and perhaps a Glittery set as I've been calling it which will be like more of a night club look.
I've been working on a new freebie texture for Wilmap's Figure Hugging Dress for Genesis. Not sure of the amount of texture presets I'll be putting into the freebie yet. Probably 5 or more. Here is sneak peak render of some of the textures. There will be a Renaissance themed set and perhaps a Glittery set as I've been calling it which will be like more of a night club look.
Also, I was checking out the request forums on ShareCG and ran across an old request for a set of Deer Antlers for a human figure. Even though the post was a few years old and someone had made a set for it already I decided to give a go at modeling a set of Antlers. This is the end result.
They where modeled after a real set of White Tail Deer antlers I had. It was a lot of fun trying my hand at organic modeling. Both antlers are not identical as in real life no one antler on a buck is a mirror image of the other. I need to go back in and work on the U.V. map and unfold it so the texture lays on the model better. I forget how to do it so I have to go and look up how. If anyone wants a Hexagon tutorial on that just ask.
I'm debating on offering this as a freebie. If I do it will be the original version that is in this render. It will be with both antlers as one object and you'll have to position and re-scale them to fit your model.
I plan to go in and fix it so that each antler is an object and add morphs to them to change the look of the antlers. Then after fixing the UV mapping I'll probably offer that set For Sale. Haven't decided which online marketplace to use yet but I'll post all that information when the project is done and available for purchase.
I'm debating on offering this as a freebie. If I do it will be the original version that is in this render. It will be with both antlers as one object and you'll have to position and re-scale them to fit your model.
I plan to go in and fix it so that each antler is an object and add morphs to them to change the look of the antlers. Then after fixing the UV mapping I'll probably offer that set For Sale. Haven't decided which online marketplace to use yet but I'll post all that information when the project is done and available for purchase.